ARCVDE is a playful pun on "ARCADE" - because this project hosts a collection of arcade-style games powered by CV (Computer Vision)!
A collection of classic arcade game spinoffs with a computer vision twist.
Powered by real-time computer vision using OpenCV and MediaPipe for innovative gesture and motion-based controls.
Play using hand gestures like finger guns or facial movements like blinking - no controllers needed!
Classic shooting range. A pure test of speed and accuracy. Shoot down targets as they spawn randomly on screen before they disappear.
Battle waves of zombies, demons, skulls, and giants across four themed stages; from urban decay to full apocalypse. Features a combo system and dynamic weather effects.
A wholesome, Duck Hunt-inspired mode where you must shoot balloons to save adorable capybaras. Careful - don't hit the capybaras!
A Flappy Bird-inspired mode where you navigate a cyberpunk cityscape by controlling your bird using only your blinks. Adaptive blink detection works with or without glasses.
Galaga-inspired bug catching! Point to move your frog across a moonlit pond while its tongue auto-fires at flies, mosquitoes, beetles, wasps, and the spider boss.
ARCVDE is currently in development. Follow the project on GitHub for updates and early access!
View on GitHub